Article 100 of comp.binaries.cbm:
From: mx3erik@mtek.chalmers.se (Erik Engdahl)
Newsgroups: comp.binaries.cbm
Subject: MineSweeper64 (game)
Followup-To: comp.sys.cbm
Date: 5 May 1994 23:15:17 -0700
Organization: University of Arizona CS Department, Tucson AZ
Lines: 192
Sender: cbm@CS.Arizona.EDU
Approved: cbm@cs.arizona.edu
Message-ID: <2qcn9l$4mh@caslon.CS.Arizona.EDU>
NNTP-Posting-Host: caslon.cs.arizona.edu


  MINESWEEPER 64

 This is a C64 version of the well known mine*
game on different platforms (MSDos, Unix, Mac...)
It can be used with an amiga mouse, a 1351 mouse or
a joystick (not recommended).

Send feedback to: mx3erik@mtek.chalmers.se


INSTRUCTIONS TO MINESWEEPER 64!
-------------------------------

Game control:
  Move the pointer (arrow) with a mouse
or joystick.
Different levels are chosen by clicking
with left mouse button on the square in
front of them ("beginner","expert"...)

Goal:
  To find out where all the mines are
hidden on the board as quick as possible.

How to play:
  At start the board are "blank", ie
you do not know anything. The first thing
to do is to just click with the left mouse
button (MB) on any square. Now one of the
following happens:
   a empty square is shown,
   a number is shown (1 - 8)
   or you hit a mine (= GAME OVER)
The empty square indicates just that!
The number means that there are so many mines
in the surrounding squares.

in game example:        finished example:
(what you see)          (what it might be)
#########  "#"="blank"   .....2*2.
###1.2###  "."=empty     .111.2*2.
##+1.1###  "+"=marked    .1*1.111.
##11...##  "*"=mine      .111.....

If you know there are a mine on a square, use the
rigth mouse button to mark it. A special sign shows
a possible mine.
If you mis-marked a square, just use right MB again.


How to win:
  Just mark where all the mines are. Be sure not to
mark to many. That is it. The best times are kept
in a high score list.
The counters in the upper left corner shows no. of
mines left to mark (might be negtive) and passed
time in minutes and seconds.
